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Photo 1.6 Beta – when?


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I am also curious why we don't hear anything about linked layers?  Would it be like linked smart objects in Photoshop, or linked means some advanced dependencies in between layers within same document?

 

I have to say I am gradually losing my interest and hope to Affinity Photo.  It definitely has a few advantages  but I still  feel more comfortable in Photoshop.    Those advanced  features that could truly rival Photoshop    look like never coming.   

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I am also curious why we don't hear anything about linked layers?  Would it be like linked smart objects in Photoshop, or linked means some advanced dependencies in between layers within same document?

 

I have to say I am gradually losing my interest and hope to Affinity Photo.  It definitely has a few advantages  but I still  feel more comfortable in Photoshop.    Those advanced  features that could truly rival Photoshop    look like never coming.   

 

IMO, the AP development team is legend. Let's not forget that PS was released 25 years ago compared to less than 2 years for AP.

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I am also curious why we don't hear anything about linked layers?  Would it be like linked smart objects in Photoshop, or linked means some advanced dependencies in between layers within same document?

 

I have to say I am gradually losing my interest and hope to Affinity Photo.  It definitely has a few advantages  but I still  feel more comfortable in Photoshop.    Those advanced  features that could truly rival Photoshop    look like never coming.   

You've always the possibility to hire a legal version of Photoshop but keep the (low) price in mind when you compare. I'm at least a fan of Affinity photo +  Designer since 3 months and work everyday with it after 22 years of PS. My work can be seen at https://500px.com/pajogus

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I just think  being a cheaper clone of Photoshop is not enough.     Photoshop itself is IMO hardly innovative  during last decade. Too stubborn,conservative  of afraid of anything new.  Way behind of what I currently need for image editing.  

 

  It's why I bought AP + AD , in the hope and support of something more modern and innovative.   But looks like my expectations are never going to meet with reality.   My  hope now is that  Adobe would probably feel the threat  and wake up.

  Like it happened  few years ago with Autodesk when Blender became somehow more advanced and easy to work with than both 3d max and Maya. We see non stop fountain of new ideas and advancements since that in 3d software.

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I have to say I am gradually losing my interest and hope to Affinity Photo.  It definitely has a few advantages  but I still  feel more comfortable in Photoshop.    Those advanced  features that could truly rival Photoshop    look like never coming.   

 

Just out of morbid curiosity, does being passive aggressive ever produce results?

 

The Affinity team is IMHO doing a good job, clearly visible in every new release.  You're welcome to pay for Photoshop if you think that is better - personally, I found it worthwhile to (a) do everything in Affinity and ( B) participate where I can in the beta program to help (I'm not a professional, but I seem to have some talent breaking things :) ).

 

I worked for decades with Microsoft software, so I know what problems hurried software can bring, and as one of the earlier users of Linux I also know how critical UI design is to usability (hence macOS + Linux in my shop).  Given the quality of what Affinity cooks up in AD and AP (and the new ideas) I'm quite prepared to follow their pace with at most some good natured ribbing because I like the result.

 

"Gimme something innovative", however, is unlikely to yield any result.

Regards, Binc

 

Warning: dark, twisted sense of humour.  Do not feed after midnight.

Wheat and BS intolerant.  Only use genuine Guinness to lubricate.

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That's patently nonsense on its face - pretty much everything considered "standard" in image editors these days was in PS first.

Well, perhaps you meant something specifically  for photographers, I am not sure.  I work for CG industry, not photography.  And form my point of view anything precious PS introduced during last decade was available elsewhere first. For example content aware fill first appeared as a gimp plugin done by Paul Harrison years before.    Seamless panorama stitching was also  a few sets of open source tools.   I used one done by a guy from Ukraine when PS was around number 7.

 

And regarding non existent functionality,  it actually exists in  Maya,3ds max ,Blender. Substance Designer/Painter, Fusion, After effect, Mari and so on and on,     In fact any 3d soft could be an incredible image editor with limitless possibilities, just lacking a few important traditional  "2d" conveniences.    I still use Blender whenever I need complicated image "mesh' deform and needless to say that any Photoshop filter is  pathetic comparing to what is available with  shader node network.        Why we  still don't have node based filter constructors built within every image editor or simply some programmable dependencies in between layers is beyond me.  

 

Looks like Houdini, Clarissa or even Blender have a good chance to be a next big "image editor"  rather than what Adobe would do with Photoshop.     

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Well, perhaps you meant something specifically  for photographers, I am not sure.  I work for CG industry, not photography.  And form my point of view anything precious PS introduced during last decade was available elsewhere first. For example content aware fill first appeared as a gimp plugin done by Paul Harrison years before.    Seamless panorama stitching was also  a few sets of open source tools.   I used one done by a guy from Ukraine when PS was around number 7.

 

And regarding non existent functionality,  it actually exists in  Maya,3ds max ,Blender. Substance Designer/Painter, Fusion, After effect, Mari and so on and on,     In fact any 3d soft could be an incredible image editor with limitless possibilities, just lacking a few important traditional  "2d" conveniences.    I still use Blender whenever I need complicated image "mesh' deform and needless to say that any Photoshop filter is  pathetic comparing to what is available with  shader node network.        Why we  still don't have node based filter constructors built within every image editor or simply some programmable dependencies in between layers is beyond me.  

 

Looks like Houdini, Clarissa or even Blender have a good chance to be a next big "image editor"  rather than what Adobe would do with Photoshop.     

https://forum.affinity.serif.com/index.php?/topic/15873-coming-2016-32bit-hdr-editing-sneak-preview/?p=81085

 

"Perhaps in future we might expose a node representation - but not today!

Andy"

 

let's just hope this will come true  :wub:  :)

 

 

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just saw this one from Feb 2016

 

""At the very least it would be nice to reference one layer in more than one location so that any changes made to that layer propagate throughout the document."

 

This is coming in the 1.5 update - hopefully that code will enter beta in a few weeks (hopefully)..

Thanks,

 

Andy."

 

https://forum.affinity.serif.com/index.php?/topic/15873-coming-2016-32bit-hdr-editing-sneak-preview/?p=81710

:ph34r:  :blink:  :huh:

 

 

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""At the very least it would be nice to reference one layer in more than one location so that any changes made to that layer propagate throughout the document."

 

 

I think   "embedded" layers already behave that way.      What I meant  is rather an ability to make live masks based on some formula computations /expressions    like layerA*layerB/layerC    without necessity to keep them visible or be  all in a same stack  and having their own transform relations through a  whole document.     Could perfectly work without nodes.  

 

   Pretty much same way as 3d objects in Blender could be set any time as unique, or instanced to another object with whatever parent/child or deform  relations I would want.      Wonder why such a basic idea in any 3d soft have never made its way into image editors.  

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  • 2 weeks later...

You know what?

 

I have no idea what on earth you are all writing about!

 

Not unusual nowadays with me but it is fun trying.

 

Really hope I can still use AP when you all get it doing what you need  :lol: .

 

Regards.   Sharkey

MacPro (late 2013), 24Gb Ram, D300GPU, Eizo 24",1TB Samsung 850 Archive, 2x2Tb Time Machine,X-t2 plus 50-140mm & 18-55mm. AP, FRV & RawFile Converter (Silkypix).

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