brendonl Posted April 12, 2017 Share Posted April 12, 2017 I am trying to use photo to create a custom 3d .Cube file for colorgrading in fcp. However when I try to use the LUT in both fcp and photo it results in weird orange colors, and does not replicate my colorgrading. It looks like the channels are not being written to the .Cube file properly, is there any workaround? Quote Link to comment Share on other sites More sharing options...
Staff Lee D Posted April 12, 2017 Staff Share Posted April 12, 2017 Hi brendonl, Welcome to the forums. We're aware of some issues with the LUT export and these are currently with the developers to look into. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.